Cave VR at Dworek Białoprądnicki
The final version of Cave VR is presented at the exhibition at Dworek Białoprądnicki. The exhibition lasts until November 4th this year.
PL
We are an inter-department research unit at the AGH Faculty of Humanities.
We examine and make use of digital games as well as Virtual and Augmented Reality technology's socio-cultural potential.
Everyone interested in VR/AR technology as well as digital games is welcomed. We are open to exchange of thoughts and run cooperative scientific or commercial projects; we are ready to help students who need support and technological facilities for their first projects on immersive technologies.
The final version of Cave VR is presented at the exhibition at Dworek Białoprądnicki. The exhibition lasts until November 4th this year.
The final version of Cave VR was among works selected to compete at the international festival "Art*VR - Virtual Reality Film Festival" in Prague. It is on this festival that the project has its release, during October 15-20th.
Wirtualium is one of the world's first scientific conferences that take place in a VR environment. Our goal is to create a space for interdisciplinary discussions about VR. The conference is also an attempt at using the potential of VR to organize such an event. Additionally, the project involves Summer VR Academy - a series of scientific workshops in VR, for students and teachers from higher-than-elementary schools.
Presentation of Cave VR at Patchlab 2023.
Cave VR beta version was presented at the exhibition "Ground Control" that accompanied Venice Film Festival. The application, authored by Jowita Guja and Adam Żądło, is a joint enterprise of Łódź Film School and EduVRLab.
Our guest, Marcin Klimek, delivered a paper called "Virtual Influencers and a new era of social media".
"VRsophy: the Cave" is an interactive adaptation of the classic Plato's metaphor. The experience requires not only mental but also physical effort: this underlines the experiential dimension of philosophy. The core of the metaphor is a glitch in the Matrix, a discovery of a new reality; what is known and generally acknowledge turns out false again and again. We give the philosophical conception a new life through the sensual process of exploration that engage body in such interactions as swimming, climbing, going through spacious mazes, snatching, bending down, and listening.
Project coordinators: Jowita Guja, Adam Żądło
"VRsophy: the Cave" is an interactive adaptation of the classic Plato's metaphor. The experience requires not only mental but also physical effort: this underlines the experiential dimension of philosophy. The core of the metaphor is a glitch in the Matrix, a discovery of a new reality; what is known and generally acknowledge turns out false again and again. We give the philosophical conception a new life through the sensual process of exploration that engage body in such interactions as swimming, climbing, going through spacious mazes, snatching, bending down, and listening.
Coordinators: Jowita Guja, Adam Żądło
The research is focused on the influence of color and shape on the reception of scent stimuli; the tests are done within a virtual environment.
Coordinator: Jowita Guja
An Escape Room type VR game is based on a real AGH Faculty of Humanities Escape Room created in 2017 for promotional purposes. The goals of the application is to integrate the AGH community and preserve the idea of the original Escape Room which was only a temporary installation.
Coordinator: Jan Smolarczyk
Educational survival game that aims at teaching technical skills in schools without designed physical workshops. Tests of the appliaction proved that this way of learning technical skills is efficient and also interesting for students. Therefore, despite many changes of the team, the application is still developed. Educational institutions will be able to use it for free.
Design: Alex Świątkowski and Kamil Szczerbik.
EduVRGameLab Laboratory is open for cooperation with scientific institutions, schools, and firms.
We provide:
Nowadays, virtual reality environments find more and more applications in education and training sector. The list of VR applications is long: military simulators, medical simulators, simulators of appliances whose use is difficult or dangerous; public speeking trainers, soft skills trainers; all the situations when the use of VR technology lowers costs without lowering the quality of training.
Organizations wanting to use such a form of education and training often face the problem of inaccessibility of the VR technology: the headsets are expensive and require a designed physical space as well as skilled staff.
EduVRGameLab Virtual Reality and Games Research Laboratory affiliated to the AGH Faculty of Humanities offers the possibility to organize a VR training in the Laboratory place with a use of the Laboratory technological facilities.
We offer a possibility to conslut and test VR and AR applications on a wide variety of devices on a different stages of the application development process.
Robots can be applied in education; they are particularly helpful in developing technical and programming skills. Their important advantage is the possibility to teach the basic elements of coding – such as logical expressions, loops, conditional clauses, arithmetic operations – without having to learn formal programming languages or even writing and reading skills. There are a number of various models of educational robots available and their list changes rapidly. Sometimes, the institutions which would be interested in using robots in education have no resources to do the market research or to buy the devices. EduVRGameLab Virtual Reality Research Laboratory at the AGH Faculty of Humanities provides a viable solution by offering workshops in programming robots for kindergarden and primary school children. We use the following educational robots: Photon, Cue, Lego Mindstorm, Ozobot, Krypton.
EduVRGameLab Discord server EduVRGameLab Facebook page Email address: guja@agh.edu.pl
Physical location: AGH University of Kraków (Akademia Górniczo-Hutnicza im. Stanisława Staszica) Faculty of Humanities (Wydział Humanistyczny) ul. Czarnowiejska 36 (C7) 30-054 Kraków Rooms: 111, 523